Effect

Effects are the special abilities that may occur throughout gameplay. They are thematically categorized such that no one loyalty dominates or produces each effect.

Basic Effects
Integrity gaining, Craft killing, Unit Killing, Unit Stunning, Promoting, Loyalty Bonus = Has X until the next end stage, All friendly units have X until the next end stage, damage reduction, damage redirection,

cancel, bounce, draw, demoting, unstun

kill select disloyal/loyal unit, discard, return from grave to hand, pay life = draw, gain life = damage inflicted

burn, rush, supply destruction

supply searching, supply production, cloak killing,