Leader

Possible Leaders
LVL 0

Draw X, then discard X

LVL 1

PROMOTE select unit

SCATTER the top 3 cards of select leader's deck

Deploy a construct from your factory. (Unit/Robot FULLGUARD 1/1)

Peek the top card of your deck. If it's a character card, reveal it and add it to your hand.

Each player draws a card.

Each player discards a card. <- BE CAREFUL

Demote select unit

Deploy a plant from your factory. (Unit/Anima 1/1)

Survey 1. Inflict 1 damage to each enemy leader.

LVL 2

Gain X integrity

Select unit has X until end of turn (ex: LEECH)

STUN select unit

Inflict 1 damage each to select leader and select unit they control

Inflict 1 damage

Scatter the top card of your deck. Inflict 2 damage to each enemy leader

Discard X, then draw X

Deploy a Soldier from your factory

Inflict 3 damage to select unit. You take damage equal to that unit's Offense.

Gain X Supply

Until your next draw phase, whenever an enemy unit attacks, demote it.

Gain 1 integrity for each enemy unit

Deploy an Ally from your factory. (Unit/Slayer 5/5)

PEEK the top 2 cards of your deck. Send one to your graveyard

SURVEY the top card of select enemy's deck.

SCATTER select unit. Return it to the field at your next draw stage

Deploy a Mountain Elemental from your factory (Unit/Anima 4/4)

Select enemy unit has STUNNED and ALMIGHTY until your next draw stage

Search your deck for a Supply card and reveal it, then add it to your hand. Shuffle your deck.

PEEK the top card of your deck. If it's not a Unit or Supply card, reveal it and add it to your hand.

Deploy Eraba from your deck. Then shuffle. (Character/Slayer. When this unit dies, it goes to the bottom of your deck instead of your graveyard. 2/3)

UNSTUN select unit?

Units you control have X until the next end stage/your next draw stage (ex: LEECH)

Whenever a unit deals attack damage this turn, draw a card.

Deploy a Vampire from your factory (Unit/Slayer LEECH 1/1)

Deploy an Stardust Cell from your factory. (Craft RELEASE: Gain 1 Supply)

Peek the top 5 cards of your deck. Reveal 1 Craft card among them and add it to your hand. Return the rest to the bottom of your deck as you please.

Gain 1 Supply for each unit you control

LVL 3

Promote 3 times as you please

Inflict X damage to select leader

Gain 1 integrity for each unit you control

Next turn, all units in turn leader's offensive zone must attack

Deploy a Beast from your factory (Unit/Anima 3/3)

Deploy a Druid from your factory (Unit/Slayer SUPPLY: +1 1/1)

Draw 1 card. Select leader mills 1 card.

SURVEY 1. Then, draw.

Select leader discards a card. <- BE CAREFUL

Deploy a Land Elemental from your factory (Unit/Anima FLOOD 4/4)

Deploy a ? from your factory (Unit/Anima RUSH 5/5)

Deploy a Soldier from your factory. <- DID WE USE THIS ALREADY?

Each enemy leader loses 1 integrity. You gain that much integrity.

Draw X. Lose X integrity

Reveal the top card of your deck and add it to your hand. You take damage equal to that card's cost

STUN select unit <- DID WE USE THIS ALREADY?

Deploy a Dragonspeaker from your factory (Unit/Slayer CLOAK/ALMIGHTY/RUSH 5/5)

Scatter select unit you control. Return it to the field at the next End Stage

Until your next draw stage, whenever a unit inflicts attack damage to you, kill it

LVL 4

Reveal the top 3 cards of your deck. Return all supply cards to the bottom of your deck in any order, and add the rest to your hand

PROMOTE select unit twice

Discard a loyal card = inflict 4 damage to select unit or leader

Deploy 3 Soldiers from your factory

Inflict 2 damage to each enemy leader

Deploy 2 Rush Elementals from your factory (Unit/Anima RUSH. RELEASE this unit at the next end stage)

Reveal the top 5 cards of your deck. Add all Character cards to your hand and return the rest to the bottom of your deck as you please

Inflict X damage. Gain X integrity

Reveal cards from the top of your deck until you reveal a craft card. Add it to your hand and return the rest to the bottom of your deck as you please

Peek the top 2 cards of your deck. Add 1 to your hand and return the other to the bottom of your deck

Reveal the top card of your deck and add it to your hand. Inflict damage equal to its cost to each enemy leader

LVL 5

Select leader loses the game <-- HAHA AWESOME

Select leader scatters a card from their hand

LVL 6

Kill any non-unit card on the field

Inflict 3 damage